Class Eat
Class to represent an Eat activity
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace:UM4RS.Activity
Assembly:UM4RS.dll
Syntax
[Table("Eat")]
public class Eat : RatedActivity
Constructors
Eat()
Empty Constructor
Declaration
public Eat()
Properties
Dish
Collection of Dishes the user Eat
Declaration
public ICollection<Dish> Dish { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.ICollection<T><Dish> |