Class Listen
Represent an Activity of listen to some Audio
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace:UM4RS.Activity
Assembly:UM4RS.dll
Syntax
[Table("Listen")]
public class Listen : RatedActivity
Properties
Audio
The Audio object Listened
Declaration
public Audio Audio { get; set; }
Property Value
| Type | Description |
|---|---|
| Audio |