Class Light
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace:UM4RS.Context.Physicalcondition
Assembly:UM4RS.dll
Syntax
[Table("Light")]
public class Light : ModelEntity<Light>, IDisposable, IBaseEntity
Properties
Id
Declaration
public int Id { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Implements
Intensity
Declaration
public float Intensity { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Source
Declaration
public LightSource Source { get; set; }
Property Value
| Type | Description |
|---|---|
| LightSource |