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Class SocialNetwork

Class to represent the online platforms that user uses

Inheritance
System.Object
ModelEntity<TObject><SocialNetwork>
SocialNetwork
Inherited Members
ModelEntity<TObject>.Get(Int32)
ModelEntity<TObject>.Get(Expression<Func<TObject, Boolean>>, Expression<Func<TObject, Object>>[])
ModelEntity<TObject>.GetAsync(Int32)
ModelEntity<TObject>.GetAll()
ModelEntity<TObject>.GetAllAsync()
ModelEntity<TObject>.Find(Expression<Func<TObject, Boolean>>)
ModelEntity<TObject>.FindAsync(Expression<Func<TObject, Boolean>>)
ModelEntity<TObject>.FindAll(Expression<Func<TObject, Boolean>>)
ModelEntity<TObject>.FindAllAsync(Expression<Func<TObject, Boolean>>)
ModelEntity<TObject>.Save(TObject)
ModelEntity<TObject>.SaveAsync(TObject)
ModelEntity<TObject>.SavedAll(IEnumerable<TObject>)
ModelEntity<TObject>.SaveAllAsync(IEnumerable<TObject>)
ModelEntity<TObject>.Delete(TObject)
ModelEntity<TObject>.DeleteAsync(TObject)
ModelEntity<TObject>.Count()
ModelEntity<TObject>.CountAsync()
ModelEntity<TObject>.Save()
ModelEntity<TObject>.Dispose()
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace:UM4RS.User.Contact
Assembly:UM4RS.dll
Syntax
[Table("SocialNetwork")]
public class SocialNetwork : ModelEntity<SocialNetwork>, IDisposable, IBaseEntity

Properties

Id

Id (unique) to use as key in the DataBase

Declaration
[Exportable(Name = "UserId", GlobalOrder = 0)]
[DatabaseGenerated(DatabaseGeneratedOption.None)]
public int Id { get; set; }
Property Value
Type Description
System.Int32
Implements
IBaseEntity.Id

Url

The URL of the website

Declaration
public string Url { get; set; }
Property Value
Type Description
System.String

UserId

Optional User Id asigned by the platform to the user

Declaration
public string UserId { get; set; }
Property Value
Type Description
System.String

UserName

The username of the user in the platform

Declaration
public string UserName { get; set; }
Property Value
Type Description
System.String
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