Class Mood
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace:UM4RS.User.Mental
Assembly:UM4RS.dll
Syntax
[Table("Mood")]
public class Mood : ModelEntity<Mood>, IDisposable, IBaseEntity
Properties
Context
Declaration
[NonExportable]
public virtual Context Context { get; set; }
Property Value
| Type | Description |
|---|---|
| Context |
Id
Declaration
[NonExportable]
public int Id { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Implements
Intensity
Declaration
[NonExportable]
public float Intensity { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Name
Declaration
public string Name { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |